The Nintendo Switch is a great platform for indie titles old and new. SkyScrappers originally landed on Steam and consoles back in 2015 but now it makes a return and this time, it’s the turn of the Switch to offer another platform for this fast paced fighting game to make its return.
SkyScrappers is a vertical scrolling platform-fighting game which sees 4 thrill seekers battle it out as sky scrapers fall down around them. Now I missed SkyScrappers the first time around but as an advocate of the Switch and the support it offers for Nindie titles so when we were offered to opportunity to check out the Switch version of the game. As someone who is used to conventional fighting games such as Street Fighter, Mortal Kombat and Marvel vs Capcom. It’s nice to have a different take on the genre and having the challenge of the vertical ascent while also fighting other players offers a bit of variety. That’s not to say SkyScrappers falls into the same fighting game category as the aforementioned titles, it falls into a category similar to other local multiplayer fighting titles such as Black & White Bushido as it offers a fun, artistic game but without the complexity of combos or frame trapping.
What works well for SkyScrappers is its simplicity. The 2-D art style works well, the controls are easy to pick up with only the requirement for jump and attack buttons (without the small combination of holding down and the attack button to achieve a ground pound move), there are a small number of stages and only 4 characters whose player is designated by a colour. This makes it a good game to pick up and play when friends come over or you’re out and about with some time to kill.
The game offers up to 4 player local multiplayer but also has a single player campaign for when you have some solo play time but you also have the opportunity to play against AI to really test your skills with the added ability to change the difficultly level and number of rounds. As I said above, you don’t have to learn combos or technical inputs to fight opponents, but the vertical aspect take a little bit of getting used to when you first play as you have the falling debris to contend with as well as negotiating falling fire that can cause damage and of course, the other fighters. I found that climbing was the biggest challenge in the game but once you get the hang of it, you may find your competitors failing to keep up with you. If you fall behind, the game does shoot you back up to where the highest climbers are rather than knocking you out. With that does come the danger to hitting falling fire which may take you out of the running but if you’re on the ball, you might be able to avoid these. The mechanics are easy to pick up and relatively simple to master after a few rounds which is good because more often than not, we don’t have time to sit down and commit hours to games these days, which is why SkyScrappers is a good title you can pick up and play when you have some time.
SkyScrappers is an ideal indie title for the Switch as it suits gaming on the move and also adds a little extra. You can switch to ‘vertical mode’ in order to have the screen standing portrait for an elongated view. This suits handheld mode more than on a TV or monitor unless you are at a party where you want to punish your friends! SkyScrappers is a fun game and most certainly works well on the Switch. The look and feel of the game are ideal for this portable console that you can take anywhere so even if you and a friend have a couple of rounds while you’re on a train or place journey or take it in turns at a party passing the Joy Cons around. It’s uncomplicated, a little bit of a challenge at times and most of all fun in a party game scenario or just when you want to get in a few solo rounds. Sky Scrappers is available on Nintendo Switch from 29th October.