After what feels like forever, episode 3 of the Telltale version of Guardians of the Galaxy arrived last week and I was more than ready to get back into the swing of things and get some Gamora time! Beware of some spoilers for this episode as it would really difficult to say anything about the episode otherwise!
At the end of the last episode Peter and Gamora arrived at the temple ready to discover more about the Eternity Forge. They arrive and are instantly sucked into a different time in which both of them are having their own ‘experience’ of their memories but the focus is more on the relationship between Gamora and Nebula as we learn more about their past together and how they came to be in the state they are now. We see Gamora and Nebula training before Thanos comes in to rub them up the wrong way and turn them against one another just in time for a particular mission to happen resulting in Nebula and Gamora having a pretty bad day all around. I quite liked the flashback to see a little more of this relationship and the sibling rivalry that was there. You do feel a little sorry for the both of them and can understand why Gamora wanted Thanos dead so badly.
Once all is relived, Gamora and Peter manage to come back to reality, they find a sarcophagus which obviously needs to be opened in a ‘What’s in the box?’ moment. Inside the box is Mantis! If you know who Mantis is then you probably know where this is going straight away. For those who may not be familiar, Mantis is an empath who is able to feel the emotions of those around her and also make people feel a certain way should she please. It turns out that she was using the memories of the Guardians to signal them to her location so they could release her. After a little chat and demonstration of her power, they return to the gang to discuss whether they are going to empower or destroy the Eternity Forge. Of course, the decision is up to Peter and you are caught between Groot and Gamora who want it destroyed and Drax and Rocket who want to bring their loved ones back. Mantis can understand Groot so she becomes a more reliable source for translation over Rocket, which brings a new dynamic of how honest has Rocket been about Groots’ thoughts?
While you’re left alone to ponder things, Mantis needs you to go chat to the crew to clear the emotions that the crew are feeling as it is interfering with her focusing on where they need to go to empower or destroy the Forge. Cue Peter going around and talking to all of the crew to try and win them over. Some conversations are more difficult than others but once you’ve done your bit Mantis will give you the thumbs up to let you know that character has been dealt with. We do go back to Gamora and Nebula as they have had another falling out which results in Peter going to have a chat with Nebula to try and make everything ok. Enter Mantis and her ability to make folks relive their memories who drags Peter in too so he can see things from Nebula’s perspective which reveals that Thanos forced Nebula’s hand somewhat and caused the sequence of events to unfold as they did. Peter tries to patch things up between the ladies and is mildly successful which is great!
Now everyone piles onto the Milano and heads for the place that they need to go for the Forge bits and bobs which results in a bit of puzzle work to get everything in place to prepare the plinth for the Forge. Team work eventually makes the dream work even if Nebula is a bit reluctant to lend a hand. Once you figure this all out, it’s time to decide what you want to do with the Forge. I’m unsure if things change much whatever you choose but I picked to destroy it which was just in time for Hala to turn up with her Kree buddies and try to use the Forge to bring her son back while everyone is fighting. Things don’t work out and result in a bit of an explosion which may have made things worse than they were before…. But I guess we’ll have to wait until next time to find out!
I did enjoy the episode and it carries on nicely keeping you engaged and on your toes. The only issues I had were the white screens for transitions…. My eyes cannot cope with it and it was used 3 or 4 times in this particular episode. I would love for there not to be white transition sequences again! Also, Rocket seemed to get drunk really quickly in the bar. He was fine, then he was hammered and I felt that it was a little much and wasn’t really necessary. Other than that, it’s another fine episode from Telltale Games and I look forward to next time which I believe is the Drax episode! Now time to listen to some Boston to keep me going until next time.