In an apparent attempt to shake up the long running series, NetherRealm Studios have released images of three variations of Sub-Zero from the upcoming Mortal Kombat X.
The idea behind these images is that you can play the same character, in different ways and play styles. Each build is unique and has its own strengths and weaknesses. I’ve posted the images below, so you can have a good look for yourself!
The Cryomancer build allows for the creation of ice weapons and has been hinted to be leaned heavily towards hard and fast impact fighting. I can only imagine how awesome some of the fatalities will look when they are being hammered/stabbed/impaled/drawn and quartered by a weapon conjured out of pure ice…
This is a build for the more conservative player who wants to freeze his opponent in his tracks and counter hard hitting and fast moving opponents, like Baraka. The ability to create an ice shield to reduce damage and also to freeze enemies on the spot could be a good build to run with if you are new to Sub-Zero and his play type.
The grandmaster build grants the ability to summon ice “clones” which can improve trapping abilities and build combos. These “clones” can also be used as projectiles. To me, this seems like a very stripped down Sub-Zero and not one I feel I would have a lot of fun running as…
With great change to a gaming franchise, comes great controversy. I for one am left wondering whether we are seeing the dilution of a great skill. Being able to string all of the above abilities together in a cohesive fashion could have led to some incredible fights and memorable destruction of opponents (or vice versa in my case).
Has Mortal Kombat X lost its path to the hard core and are the treading too close to “Casual Fighting Game” territory?
Let me know what you think in the comments!